The FBX vector format was initially associated with Filmbox and created as a version of the FLM format, offering more interoperability. Filmbox was a predecessor of Autodesk's MotionBuilder, created for motion capture devices by Canadian developer Kaydara, later acquired by Alias. Starting with 2006, FBX became a proprietary format of Autodesk. FBX is currently part of a set of tools known as Autodesk Gameware, used by designers in developing games and supporting character animation, AI and advanced user interfaces.
The quick and simple way to handle your files is to get a quality piece of software, such as reaConverter. This software is extremely efficient in managing a wide range of batch conversions. As you will soon realize, reaConverter will help you avoid spending countless hours trying to figure out how to convert multiple FBX files as once.
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