The FBX vector format was initially associated with Filmbox and created as a version of the FLM format, offering more interoperability. Filmbox was a predecessor of Autodesk's MotionBuilder, created for motion capture devices by Canadian developer Kaydara, later acquired by Alias. Starting with 2006, FBX became a proprietary format of Autodesk. FBX is currently part of a set of tools known as Autodesk Gameware, used by designers in developing games and supporting character animation, AI and advanced user interfaces.
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