OGEX (Open Game Engine Exchange) is a 3D format designed to facilitate the exchange of data between various types of software specialized in three-dimensional animation, modeling and rendering. OGEX files can be created via plugins available for 3D Studio Max, Autodesk Maya and Blender, all of which are freely available online, together with the format's specification.
The quick and simple way to handle your files is to get a quality piece of software, such as reaConverter. This software is extremely efficient in managing a wide range of batch conversions. As you will soon realize, reaConverter will help you avoid spending countless hours trying to figure out how to convert multiple OGEX files as once.
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