The UC format is associated with MilkShape, a shareware program used for 3D modelling in the creation of several successful video games, such as Half Life, The Sims 2 and Rock Raiders. MilkShape was created in the 1990s as a low-polygon modelling program and overtime it was developed to include additional features and export formats. UC files most likely consist of 3D graphics data imported from MilkShape and handled with the Unreal Engine.
The quick and simple way to handle your files is to get a quality piece of software, such as reaConverter. This software is extremely efficient in managing a wide range of batch conversions. As you will soon realize, reaConverter will help you avoid spending countless hours trying to figure out how to convert multiple UC files as once.
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